AI Insights · Timothy · January 2022
Top 5 Music Games in Russia Q4 2021: Performance Overview
Discover the performance trends of the top 5 music games in Russia during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 music games on a unified platform in Russia displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared.
Geometry Dash Lite from RobTop Games AB saw a gradual decline in weekly revenue, starting from around $4.4K at the end of September and dropping to approximately $1.8K by mid-December, before a slight recovery to $2.5K in the final week. Weekly downloads also fluctuated, peaking at 184K in the last week of December from a low of 87K in early November. The app’s active users decreased from 2.8M in late September to around 1.9M by the end of the year.
Tiles Hop EDM Rush Music Game by Amanotes Pte. Ltd. maintained relatively stable weekly revenue, hovering around $1K throughout the quarter. Downloads showed an upward trend, culminating in 135K in the final week of December. Active users saw some fluctuations but ended the quarter on a high note with 848K users.
Magic Tiles 3: Piano Game, also from Amanotes Pte. Ltd., experienced a steady increase in weekly revenue, peaking at $585 in the last week of December. Weekly downloads varied, with a notable peak of 103K in late October and closing the year at 91K. The app’s active user base grew from 593K at the end of September to 742K by the end of December.
Blade Master : Beat The Music from Badsnowball Limited saw minimal weekly revenue, with minor fluctuations ranging between $13 and $25 throughout the quarter. Downloads experienced significant peaks and troughs, with a high of 141K in mid-October and a recovery to 80K in the last week of December. Active users also showed a downward trend, from 196K in mid-October to 121K by the end of the year.
Beat Racing, another title from Badsnowball Limited, maintained stable weekly revenue around $40 to $50. Downloads peaked at 82K in early November but saw a significant drop to 23K in mid-December before climbing back to 40K at the end of the year. Active users fluctuated, peaking at 216K in early November and ending the quarter with 127K.
For more insights and detailed data on these trends, visit Sensor Tower.